3,795 research outputs found

    Review of Agile Development Ceremonies and Analysis of Its Various 4 Development Stages

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    Agile methodology is the process in project management or software development which helps the business and organisations to deliver the product faster to the end user with higher performance rate and with great efficiency. Agile development focuses on providing solutions in incremental approach which means that it focuses on converting few requirements into functional software and then give it to the user to provide feedback after which again the same process is repeated to achieve satisfaction from consumer’s side. The advantage of using this approach is that if there are any changes to be made than that can be made easily without much efforts, since it is incremental model. An agile ceremony is an occasion when the team members conduct a meeting to decide on the tasks to be performed once few milestones are achieved. There are four main types of ceremonies of agile development which will be discussed in detail in this paper. The focus of each ceremony of agile is to verify the key achievements made in a project life cycle and to discuss the consistent check points in the cycle. The paper will also discuss the benefits and limitations of agile ceremony software development

    A Study on Golang and Understanding Why It is Better than Java: Discussing Scope, Application use and Limitations

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    Go is also known as Golang which is a open source programming language. It is compiled and has static nature which is discovered by google. It is one of the simplest languages which can be read easily and has higher efficiency rate and high performance as compared to other languages available in the market. The syntax of Golang is similar to C language but Golang comes with added features like memory safety, garbage collection, provides structural typing etc. Golan was discovered because of the increase in complexity of the code in google. The inventors of this language were Rob Pike, Kem Thompson, Robert Griesemer. The contribution of Golang is in the major domains like cloud computing, game development companies, backend programming, Data science etc. It was basically designed for using it in cloud computing. Many big organisations like Google, Netflix, Docker, Heroku etc are using Golang to improve overall business growth. In this paper the scope and purpose of Golang will be discussed. It will explain the benefits of using Golang over java and also its advantages and challenges along with its application uses

    An Experimental Study of Software Engineering Model for an Large Industry Automation Design

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    This paper will explain that how the traditional software development models can be used to automate the tasks in large scale industries. Using the SDLC approach, the development of the system can be automated which will save a lot of time and efforts which can be utilised for other crucial tasks. This paper will also brief the life cycle of automation. The advantages and challenges of the implementation of the automation software development will also be explained

    Automated Top View Registration of Broadcast Football Videos

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    In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires manual initialization of point correspondences between the image and the static model. Automatic registration using existing approaches has been difficult due to the lack of sufficient point correspondences. We investigate an alternate approach exploiting the edge information from the line markings on the field. We formulate the registration problem as a nearest neighbour search over a synthetically generated dictionary of edge map and homography pairs. The synthetic dictionary generation allows us to exhaustively cover a wide variety of camera angles and positions and reduce this problem to a minimal per-frame edge map matching procedure. We show that the per-frame results can be improved in videos using an optimization framework for temporal camera stabilization. We demonstrate the efficacy of our approach by presenting extensive results on a dataset collected from matches of football World Cup 2014
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